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Blood goats don't stand a chance against Lucia's demonic form.
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Character's status screen (Lucia disc).
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Surrounded by auromancers seems just another day at work.
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Lucia taking care of the goats.
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Checking up on the info of enemies you encountered.
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Dante's arsenal of guns.
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A competition for trip to hell... but the it's Dante's coin, I wouldn't trust him.
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Devils never cry... so that explains why Dante's never crying, but what of Lucia, does that rule binds?
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A conflict of thoughts between Dante and Lucia? Play it and find out.
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One of the harder boss battles, requires lot of quick reflexes (if you watch more closely, you will see Dance in the center shooting at... something).
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Note the distorsion effects after the sword swing, like a hot air just passed.
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If this'd be volleyball, it would be called spike!
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Bloody Palace mode will become available after you finish the game... you start in a palace, and you make sure it becomes bloody.
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Dante in his demonic form, completely and utterly invincible.
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Shooting at the birds from a high jump.
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But in order to gain some demon points, sword is the best accumulator.
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If shooting fast enough, enemies will be pinned up to the air quite literally.
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The first demonic enemies you'll encounter as Dante, an always likable skeleton bunch.
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Unlike original DMC, the sequel has a huge amount of open and rather large places to run for.
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Dante just jumped onto the first mission (literally, from about 500 meters high building in the back) and is ready to give some lessons.
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Dante saves Lucia from big birds... and thus the two of them embark on a journey to hell.
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Opening in-game cinematic creating some starting point of story.
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Lucia loading screen.
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Dante loading screen.
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Options (Dante disc).
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Main menu screen (Dante disc).
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Dante showing up the graphic details before you reach the menu screen.
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Main title from the opening movie.
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Capcom logo screen.
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Language selection screen.
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