Driving towards the Silent Hill. Rain effects on a car are nicely done.
Town of Silent Hill will still look pretty much the same, foggy and very familiar, but with new creatures roaming the streets.
Alternate world is always much more gruesome than the normal one you're in, but accept you'll be in it a lot.
Claudia will be one intriguing character that you'll need to remember your connection with.
Although in most of the rooms you'll be able to use 3D camera controls, some backgrounds will be there as static.
Heather, in her room.
Following the footsteps of your next target.
Be prepared to meet very few but weird characters on their own.
Look, someone left handgun bullets on a bookstore counter.
Solving some puzzles.
Entering your appartment. Keys are automatically used on locked doors.
Cinematics are very detailed, yet they don't seem to step out from the actual ingame graphic. Truth is, ingame graphic is that good, actually.
Watch out for the trains in the subway. They appear when you least expect it.
Heather will doodle across the maps she'll have, so you'll always know if there's something of interest in any of the rooms.
The use of light will attract the monsters, but will also help you aim more precise.
Your first boss fight will be with a familiar creature from the originator of the series.
Unless you're playing on easy, watch out for stepping near the edges.
Once you kill some creature, it will stay there for as long as you play. No matter if new ones appear, the body count will just increase.
Storage rooms are known to have so well needed supplies.
Heather's first confrontation with a monster.
Running through a tight back alley (hence blurred picture).
Escaping through the back window of the ladies' room.
Roaming through your inventory.
The strange red symbols mark places where you can save your game status.
It all started with an appearance of a strange detective that needed to speak with you (note that the shirt Heather's wearing can only appear once you've finished the game).
Heather, female protagonist of the game.
Before the game actually starts, you play a part through your nightmare, a part of your future.
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